How We Reduced Critical Bugs by 85% Before Launch: A Game QA Deep Dive
How We Reduced Critical Bugs by 85% Before Launch: A Game QA Deep Dive

How We Reduced Critical Bugs by 85% Before Launch: A Game QA Deep Dive

Client Overview

A leading indie game development studio approached Accessible Minds during the final development stages of their much-anticipated cross-platform action RPG. The game was set for simultaneous launch on PC, Xbox, and PlayStation, and the studio was concerned about QA bottlenecks, cross-platform inconsistencies, and rising bug reports.

They needed more than bug-finding—they needed a proactive, structured, and scalable Game Testing Service that could ensure a stable, accessible, and smooth gaming experience across platforms.

Challenges

Despite having an internal QA process, the client faced several issues:

  • High volume of late-stage critical bugs
  • Fragmented test coverage across platforms
  • Limited accessibility testing
  • Inconsistent bug reproduction and reporting
  • Pressure from a fixed release timeline

Their goal: achieve a clean, low-bug launch without sacrificing quality, gameplay performance, or accessibility.

Our Approach: Game Testing Services by Accessible Minds

We deployed our full-stack Game Testing Services, customized to their development pipeline. The strategy was designed around early detection, cross-platform parity, performance, and accessibility.

1. QA Process Integration

We embedded our QA engineers directly into the client’s agile development sprints:

  • Participated in daily stand-ups
  • Integrated with their bug-tracking system (Jira)
  • Created detailed test plans for each feature drop
  • Enabled real-time feedback loops

This agile alignment ensured faster bug identification and resolution before code freeze.

2. Platform-Specific Testing

We built dedicated test environments for each platform—PC, Xbox, and PlayStation. Our team conducted:

  • Smoke Tests post every build
  • Regression Tests for major features
  • Compatibility Tests across controllers, graphics settings, and save states
  • Performance Tests for FPS, memory usage, and load times

This helped identify and fix inconsistencies early, especially in controller input lag and resolution scaling.

3. Automated & Manual Test Hybrid

We combined automated scripts for repetitive gameplay loops with deep manual exploration. Automation was used to:

  • Run multi-hour stress tests on gameplay cycles
  • Validate menu navigation consistency
  • Trigger edge cases like simultaneous multiplayer inputs

Meanwhile, manual testers focused on:

  • Gameplay logic bugs
  • UI/UX anomalies
  • Hidden progression blockers

4. Accessibility Testing

As an accessibility-first testing provider, we also applied WCAG principles to game UI and control schemes:

  • Verified readable fonts and high-contrast modes
  • Tested for color blindness-friendly palettes
  • Assessed navigation via keyboard-only inputs
  • Confirmed remappable controls and audio cues for players with hearing impairments

This not only made the game inclusive but also minimized post-launch support issues from underserved user groups.

5. Real-Time Reporting & Risk Tracking

We used dashboards and heatmaps to visualize:

  • Bug severity and recurrence
  • Module-specific risk scores
  • Time-to-resolution metrics

This helped prioritize fixes and optimize dev resource allocation.

Results

After 8 weeks of intensive collaboration, the results were measurable and impactful:

MetricBefore TestingAfter Accessible Minds QA
Critical Bugs13721 (~85% reduction)
Average Bug Resolution Time4.2 days1.6 days
Regression Rate27%6%
Platform Parity Issues313
Accessibility Gaps Identified0 (untested)14 (all resolved)

Not only did we significantly reduce critical bugs, but the client also reported:

  • A 30% faster QA cycle
  • Zero post-launch crash reports
  • Positive player feedback on UI clarity and accessibility

Conclusion

Through a structured, agile-aligned QA strategy and our accessible-by-default approach, Accessible Minds enabled the client to ship a stable, inclusive, and high-performing title on schedule.

This case is a testament to how modern, end-to-end Game Testing Services can move beyond traditional bug-hunting and become a key partner in successful game delivery.

Looking for Expert QA for Your Game?

Whether you’re building a mobile title, a VR experience, or a AAA console game, our Game Testing Services can help you deliver high-quality, accessible, and bug-free gaming experiences.

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